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stunt Sr. Admin
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Posts: 160 Location: Alabama Reputation: 84.7 votes: 1
XFire: dcoy20 Origin ID: stuntb0yFL Steam ID: d_coy20
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Posted: Sun Aug 24, 2014 9:45 pm Post subject: Score Cap |
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Got to thinking. What's everyone's thought on changing the score cap to 500 instead of 1000? I feel it would make boring maps go faster lol. |
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Nickenstein BOD
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Posted: Sun Aug 24, 2014 10:12 pm Post subject: Re: Score Cap |
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I actually think 100 would be interesting to test. Would probably make most matches last about 10 to 15 minutes. |
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Spacepotato BOD
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XFire: windyshrimp101 Origin ID: SubatomicPotato Steam ID: windyshrimp101
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Posted: Sun Aug 24, 2014 10:48 pm Post subject: Re: Score Cap |
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100 would be done in about 5 minutes on a lot of our games. I know my kills per minute is well above 4 on some of the busier maps. Arty's is probably even higher. The two of us alone could knock out 1/3 or more of the required kills in 5-10 minutes if we were on the same side.
I like the idea of 300-500. It keeps the maps from going on forever during spawn camps and coupled with the 30 minute timer, we would have a healthy rotation of timeout and scorecap finishes. 500 is probably the better of the choices in my opinion. |
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Nickenstein BOD
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Posted: Mon Aug 25, 2014 1:49 am Post subject: Re: Score Cap |
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I'm a complete fucking idiot.
I was thinking of it in terms of a player's personal kill-score and not the cumulative kills of the whole team.
Derp. :p
I'll get my coat...
(300-500 is something I would be very much in favour of trying. It would mean I have to suffer shorter sessions of Tou-fucking-jane!) |
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-=EC=-Gimp BOD
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Posts: 799 Location: Chicago Reputation: 255.1
XFire: olderwomen Origin ID: Gimp63 Steam ID: Gimp63
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Posted: Mon Aug 25, 2014 7:31 am Post subject: Re: Score Cap |
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OK, here's what we can do. With AWE, we can actually set the timer and/or the score cap per map. (I think, as most other settings can be controlled that way by adding a few lines to the server cfg.) What I propose is to set the score cap at 750 for C-tan, Twojanes, Burg, and Stalin as I've seen games go nearly 1000 on those maps on the weekends. I'm hesitant to go lower than 750 as there are many close fought games that deserve to run the full 30 minutes. I would set the timer at 20 minutes and the score cap at 500 for the remaining maps.
How does that sound? |
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Spacepotato BOD
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XFire: windyshrimp101 Origin ID: SubatomicPotato Steam ID: windyshrimp101
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Posted: Mon Aug 25, 2014 9:21 am Post subject: Re: Score Cap |
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That sounds good to me. |
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Nickenstein BOD
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Posted: Mon Aug 25, 2014 1:43 pm Post subject: Re: Score Cap |
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That sounds cool. |
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SgtBaker Sr. Admin
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Posted: Mon Aug 25, 2014 9:51 pm Post subject: Re: Score Cap |
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I like it |
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Artorias BOD
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XFire: knightartorias Origin ID: knightartorias97 Steam ID: knightartorias
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Posted: Mon Aug 25, 2014 10:02 pm Post subject: Re: Score Cap |
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When Stunt mentioned scorecap, my first though was 600-750 for everything. So 750 on the main maps would work well. |
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kenny_k Sr. Admin
Posts: 177 Location: port saint lucie, florida Reputation: 81.4
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Posted: Mon Aug 25, 2014 11:17 pm Post subject: Re: Score Cap |
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750 sounds good. |
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